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  • Virtual Reality Technology
    Virtual Reality Technology

    Thorough overview of virtual reality technology fundamentals and latest advances, with coverage of hardware, software, human factors and applications, plus companion Laboratory Manual in Unity 3D. The Third Edition of the first comprehensive technical book on the subject of virtual reality, Virtual Reality Technology, provides updated and expanded coverage of VR technology, including where it originated, how it has evolved, and where it is going.Its primary objective is to be a complete, up-to-date textbook, as well as a source of information on a rapidly developing field of science and technology with broad societal impact. The two highly qualified authors cover all of the latest innovations and applications that are making virtual reality more important than ever before.Unlike other books on the subject, the book also includes a chapter on Human Factors, which are very important in designing technology around the human user. Virtual Reality Technology provides Instructors with a website-accessible Laboratory Manual using the Unity 3D game engine and programming language.Unity 3D is the preferred VR language these days and will prepare the student for the VR gaming and mobile applications industry.For universities Unity 3D is cost-effective as its student license is freely available. With comprehensive coverage of the subject, Virtual Reality Technology discusses sample topics such as: Input and output interfaces, including holographic displays, foveated head-mounted displays, neural interfaces, haptic and olfactory feedbackComputing architecture, with emphasis on the rendering pipeline, the graphics processing unit and distributed/edge renderingObject modeling, including physical and behavioral aspects, Artificial Intelligence controlled characters, and model management techniquesProgramming toolkits for virtual reality and the game production pipelineHuman factors issues such as user performance and sensorial conflict, cybersickness and societal impact aspects of VRApplication examples in medical education, virtual rehabilitation, virtual heritage, gaming, and military use of virtual reality. Virtual Reality Technology provides thorough and complete coverage of an in-demand sector of technology, making it a highly valuable resource for undergraduate and graduate students in computer science, engineering, and science, along with a variety of professionals across many different industries, including but not limited to engineering, gaming, healthcare, and defense.

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  • Second Life as a Virtual Playground for Language Education : A Practical Guide for Teaching and Research
    Second Life as a Virtual Playground for Language Education : A Practical Guide for Teaching and Research

    This insightful book offers language teachers and teachers in training the opportunity to delve into 3D virtual worlds and see the benefits they provide for effective language teaching.Based on a decade of experience teaching and researching in Second Life (SL), Chen demystifies the dos and don’ts of SL teaching and research, whilst vividly walking readers through each step of the journey. Written in an accessible, jargon-free, and personalised tone, the book is divided into three parts.Part I builds the foundation in SL research, task-based language teaching (TBLT), and understanding fundamental skills for SL teaching.Part II showcases the author’s SL teaching blog that generously unveils their task-based, SL-enabled lessons, participant observations, critical reflections, and lessons learned from each SL session.Part III is complete with the highlights of the author’s SL research and hands-on resources and tips for readers.Each chapter also features a "Checkpoint" section to gauge reader understanding of chapter content, followed by a "Your Task" section to promote learning by doing in SL. Teachers and curriculum designers will find the well-detailed and guided lesson planning useful when starting their first SL class.Graduate students and novice researchers will also find the systematically recorded data collection helpful for their SL research.

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  • Technologies, Innovation, and Change in Personal and Virtual Learning Environments
    Technologies, Innovation, and Change in Personal and Virtual Learning Environments

    Over the last decade there continues to be an increase in the technology and how it affects our lives.Since then the incorporation of electronic databases and other communication tools for students, faculty and staff, virtual learning environments have become an important innovation in the student learning experience. Technologies, Innovation, and Change in Personal and Virtual Learning Environments presents a widespread collection of research on the growth, innovation and implementation of learning technologies for educators, technologists and trainers.The book is a useful source for academics and professionals interested in information and communication technologies.

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  • Digital Internationalization in Higher Education : Beyond Virtual Exchange
    Digital Internationalization in Higher Education : Beyond Virtual Exchange

    This resource explores the intersection of technology, sustainability, and global learning in the evolving landscape of international higher education.Although virtual exchange and mobility programs are essential components of digital internationalization, they represent just one aspect of a broader movement toward more significant integration of digital technologies in international education.Virtual and augmented reality, AI, and ChatGPT are rapidly shaping the higher education landscape.This book brings together experts in the field to consider the myriad ways in which technology impacts all facets of internationalization, highlighting both areas of concern and areas of great potential.The chapters in this book provide best practices and key insights into digital alternatives for student mobility, operations, marketing, and recruitment, while simultaneously laying the foundation for creating more equitable and environmentally friendly international learning environments.This book marks the beginning of an era of digital internationalization.Practitioners, administrators, policymakers, and researchers in the field of international education will find the text sharply relevant and invaluable in its practicality.

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  • What is virtual water?

    Virtual water refers to the hidden water that is used in the production of goods and services. It represents the water that is used in the entire supply chain of a product, including the water used to grow the raw materials, manufacture the product, and transport it. Understanding virtual water is important for assessing the water footprint of products and making more sustainable choices. By considering virtual water, we can better understand the true environmental impact of the products we consume.

  • What is virtual memory?

    Virtual memory is a memory management technique that provides an idealized abstraction of the storage resources that are actually available on a given machine, which creates the illusion to users of a very large (main) memory. It allows a computer to compensate for physical memory shortages, by temporarily transferring data from random access memory (RAM) to disk storage. This enables the system to run larger programs or multiple programs simultaneously, without running out of memory. When the data is needed again, it is swapped back into RAM from the disk.

  • "Is Virtual 71 good?"

    Virtual 71 is a virtual event platform that offers a range of features for hosting virtual events, conferences, and trade shows. Its features include customizable virtual environments, interactive booths, networking lounges, and live streaming capabilities. The platform has received positive feedback from users for its user-friendly interface, customization options, and ability to create engaging and interactive virtual experiences. However, it's important to consider your specific event needs and goals to determine if Virtual 71 is the right fit for you.

  • Are virtual machines secure?

    Virtual machines can be secure if properly configured and maintained. They provide a level of isolation and encapsulation that can help protect the host system and other virtual machines from potential security threats. However, like any technology, virtual machines are not immune to security risks. It is important to keep the virtual machine software and operating system up to date, apply security patches, and implement strong access controls to minimize the risk of security breaches. Additionally, proper network segmentation and monitoring can further enhance the security of virtual machines.

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  • Pioneering Progress : American Science, Technology, and Innovation Policy
    Pioneering Progress : American Science, Technology, and Innovation Policy


    Price: 48.00 £ | Shipping*: 0.00 £
  • Performance and Technology : Practices of Virtual Embodiment and Interactivity
    Performance and Technology : Practices of Virtual Embodiment and Interactivity

    This collection interrogates the interaction between new technologies and performance practice, linking the sensuous contact that must exist between the physical and virtual, together with the resultant corporeal transformation.It features writings from international contributors who specialize in digital art and performance practices.

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  • Handbook of Research on Science Teacher Education
    Handbook of Research on Science Teacher Education

    This groundbreaking handbook offers a contemporary and thorough review of research relating directly to the preparation, induction, and career long professional learning of K–12 science teachers. Through critical and concise chapters, this volume provides essential insights into science teacher education that range from their learning as individuals to the programs that cultivate their knowledge and practices.Each chapter is a current review of research that depicts the area, and then points to empirically based conclusions or suggestions for science teacher educators or educational researchers.Issues associated with equity are embedded within each chapter.Drawing on the work of over one hundred contributors from across the globe, this handbook has 35 chapters that cover established, emergent, diverse, and pioneering areas of research, including: Research methods and methodologies in science teacher education, including discussions of the purpose of science teacher education research and equitable perspectives; Formal and informal teacher education programs that span from early childhood educators to the complexity of preparation, to the role of informal settings such as museums; Continuous professional learning of science teachers that supports building cultural responsiveness and teacher leadership; Core topics in science teacher education that focus on teacher knowledge, educative curricula, and working with all students; and Emerging areas in science teacher education such as STEM education, global education, and identity development. This comprehensive, in-depth text will be central to the work of science teacher educators, researchers in the field of science education, and all those who work closely with science teachers.

    Price: 99.99 £ | Shipping*: 0.00 £
  • Handbook of Research on Science Teacher Education
    Handbook of Research on Science Teacher Education

    This groundbreaking handbook offers a contemporary and thorough review of research relating directly to the preparation, induction, and career long professional learning of K–12 science teachers. Through critical and concise chapters, this volume provides essential insights into science teacher education that range from their learning as individuals to the programs that cultivate their knowledge and practices.Each chapter is a current review of research that depicts the area, and then points to empirically based conclusions or suggestions for science teacher educators or educational researchers.Issues associated with equity are embedded within each chapter.Drawing on the work of over one hundred contributors from across the globe, this handbook has 35 chapters that cover established, emergent, diverse, and pioneering areas of research, including: Research methods and methodologies in science teacher education, including discussions of the purpose of science teacher education research and equitable perspectives; Formal and informal teacher education programs that span from early childhood educators to the complexity of preparation, to the role of informal settings such as museums; Continuous professional learning of science teachers that supports building cultural responsiveness and teacher leadership; Core topics in science teacher education that focus on teacher knowledge, educative curricula, and working with all students; and Emerging areas in science teacher education such as STEM education, global education, and identity development. This comprehensive, in-depth text will be central to the work of science teacher educators, researchers in the field of science education, and all those who work closely with science teachers.

    Price: 250.00 £ | Shipping*: 0.00 £
  • What are virtual popstars?

    Virtual popstars are computer-generated or animated characters that are designed to perform and entertain as popstars. These characters are created using advanced technology and can be programmed to sing, dance, and interact with audiences just like human popstars. Virtual popstars have gained popularity in the music industry, with some even achieving chart-topping success and amassing a dedicated fanbase. Examples of virtual popstars include Hatsune Miku and K/DA.

  • What are virtual monitors?

    Virtual monitors are software-based tools that allow users to create additional display space on their computer without physically connecting extra monitors. They simulate the experience of having multiple monitors by creating virtual screens that can be accessed and used just like physical monitors. This can be useful for multitasking, organizing workspaces, and increasing productivity without the need for additional hardware. Virtual monitors are especially popular for users who work with complex software applications or need to manage multiple tasks simultaneously.

  • What is the difference between Virtual DJ Free and Virtual DJ Pro?

    Virtual DJ Free is a basic version of the software that offers limited features and capabilities, such as a smaller library size and fewer effects. On the other hand, Virtual DJ Pro is a paid version that provides more advanced features, including access to a larger library of music, additional effects, and the ability to use professional-grade controllers. Virtual DJ Pro also offers better sound quality and more customization options compared to the free version.

  • Is it possible to start a virtual machine within a virtual machine?

    Yes, it is possible to start a virtual machine within a virtual machine, a process known as nested virtualization. However, not all virtualization platforms support nested virtualization, and it may require specific hardware and software configurations to work properly. Additionally, performance may be impacted when running virtual machines within virtual machines due to the added layers of virtualization. It is important to carefully consider the requirements and limitations before attempting to run a virtual machine within a virtual machine.

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